Participant Research on Videogame Environments (PROVE)

Videogames are one of the most significant creative industries of the 21st century. Participant-action Research on Videogame Environments (PROVE), brings together a critical mass of undergraduate women and other minorities interested in studying videogames. This participant driven, action research will support students’ acquisition of skills and competencies that will contribute to research and scholarship on videogames. The project will make an important intervention in what continues to be a domain dominated by men who make, play and write about videogames, providing UBC students with an opportunity to participate in this important cultural medium.

Applicant: Jennifer Jenson, Professor, Language and Literacy Education

Co-applicant: Janice Stewart, Senior Instructor, The Social Justice Institute