
Decoding Informal Game Making
Investigators: Aphra Kerr Vicky Twomey-Lee Joshua D. Savage This project examined the barriers and benefits to participation in local independent game jams and game making

GAMERella
GAMERella is a game jam and workshop series that caters to women and marginalized people who haven’t had a chance to make a game before.

Participant Research on Videogame Environments (PROVE)
Videogames are one of the most significant creative industries of the 21st century. Participant-action Research on Videogame Environments (PROVE), brings together a critical mass of

Engendering Game Design Talent: Diversity in UK Game Higher Education
In this qualitative analysis of the everyday realities of students and instructors in games higher education in the UK, Alison Harvey considers the existing opportunities

Feminist Frequency: Queer Tropes
https://feministfrequency.com/tag/queer-tropes/ Feminist Frequency Christopher J. Persaud and Carolyn Petit Queer Tropes is the follow-up to the hugely influential series Tropes vs. Women in Video Games.

IN SITU
Investigator: Emma Westecott https://www2.ocadu.ca/research/gameplay/project/refig-in-situ IN SITU: Approaches to building diversity in game development is a research project examining the opportunities around and impact of internal